OrientMCT

WebXR

AR/VR (Metaverse) & Media

WebXR

Welcome to “Introduction to WebXR: Building Immersive Web Experiences.” In this course, we will explore the exciting world of WebXR and learn how to create immersive and interactive web applications using augmented reality (AR) and virtual reality (VR) technologies. WebXR allows developers to create immersive experiences that can be accessed directly from a web browser, without the need for additional software or plugins.

Throughout this course, we will cover the fundamental concepts of WebXR, including the underlying technologies, best practices, and tools. You will gain hands-on experience by building several projects that leverage WebXR to create interactive and engaging web experiences. By the end of the course, you will have the skills and knowledge to develop your own WebXR applications and contribute to the growing field of immersive web development.

Course Outline:

Module 1: Introduction to WebXR

  • Understanding the basics of WebXR and its significance
  • Exploring the differences between augmented reality (AR) and virtual reality (VR)
  • Overview of the underlying technologies, including WebGL, WebRTC, and Web APIs
  • Examining the devices and platforms that support WebXR experiences

Module 2: Setting Up Your Development Environment

  • Installing necessary tools and libraries for WebXR development
  • Configuring a local development server
  • Understanding the browser support for WebXR and compatibility considerations

Module 3: Building Augmented Reality Experiences

  • Creating AR applications using WebXR
  • Incorporating marker-based and markerless tracking techniques
  • Placing and manipulating virtual objects in the real world
  • Enhancing user interactions with AR using gestures and touch events

Module 4: Developing Virtual Reality Experiences

  • Introduction to VR development with WebXR
  • Creating VR scenes and environments
  • Implementing immersive navigation and locomotion techniques
  • Interacting with virtual objects using controllers or hand tracking

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Module 5: Optimizing WebXR Performance

  • Performance considerations for WebXR applications
  • Strategies for reducing latency and optimizing rendering
  • Handling resource management and asset loading efficiently
  • Debugging and profiling WebXR experiences

Module 6: Advanced WebXR Features and APIs

  • Exploring advanced WebXR features, such as occlusion and lighting
  • Utilizing WebXR device APIs for accessing sensors and inputs
  • Integrating WebXR with other web technologies, like WebRTC and Web Audio
  • Implementing multiplayer and collaborative features in WebXR

Module 7: Publishing and Deploying WebXR Applications

  • Packaging and distributing WebXR experiences for deployment
  • Strategies for hosting and serving WebXR applications
  • Ensuring compatibility across different browsers and devices
  • Considerations for security and privacy in WebXR applications

Module 8: Exploring WebXR Frameworks and Libraries

  • Introduction to popular WebXR frameworks and libraries
  • Overview and comparison of available tools and resources
  • Evaluating the suitability of different frameworks for specific projects
  • Leveraging community support and resources for WebXR development

Prerequisites:

  • Familiarity with HTML, CSS, and JavaScript
  • Basic understanding of web development concepts
  • Experience with 3D graphics and/or game development is a plus but not required

By the end of this course, you will have gained the necessary skills to create compelling and immersive web experiences using WebXR. Whether you are interested in building AR applications, VR experiences, or a combination of both, this course will equip you with the knowledge to bring your ideas to life. Get ready to dive into the exciting world of WebXR!

7th Floor - Al Otaiba Tower